Yearly Archives: 2014

New title art…..

New Title Cells Immune Defense

Here is our new title art concept.

Tell us what you think.  What kind of game are you expecting when you see this….

I like this presentation because it seems to indicate the divide between the world on the left in which we live and the world on the right that in deep inside of us…  

Read more ›

Posted in Game Design and Development


Iteration and Collaboration

Screen shot 2014-07-28 at 3.07.57 PM

You can see that I have plenty of experience as a biochemist, as a game developer and as an evaluator of learning (research page). It is important to work with a team that has experience. It took me several years to build the team I have now.

Read more ›

Posted in Education and Evaluation, Game Design and Development, Newsletter
Tags:

JigScript and Why You Want It

We are heads down, noses to the keyboard on our Unity Asset store product: JigScript. If you use Unity you will want JigScript. It lets you code in Unity, during Play mode, in a C# syntax that is optimized to bring out the power of Unity3d.

JigScript is a script.

Read more ›

Posted in Game Design and Development, General


The Reactor and why it is great

The Reactor is a project supported by hard working, nimble and clever, economic developer Kristina Hudson.  The reactor supplies space for small companies to work, for groups like the IGDA to have meetings, and for developers to meet and try out the products of resident and associated developers.  

Read more ›

Posted in Game Design and Development


A Hands on Molecular World

I want a game that will put players in the driver’s seat at the molecular level.  I want players to pop into an amazing fantasy world with millions of moving parts and know what to do.  

To give player this feeling of power, the mechanic needs to be simple.  

Read more ›

Posted in Education and Evaluation, Game Design and Development, Newsletter
Tags:

Immune Defense with three dimensional assets!

Immune Defense is a strategy game. Most strategy games show the player a field and show small characters on that field but from a distance. However, in Immune Defense you can zoom down to see the details of the fight.

Read more ›

Posted in Education and Evaluation, Game Design and Development
Tags: , ,

Steam portable gaming console

This looks terrific.  I hope that we’ll be able to put Immune Defense on it!

Read more ›

Posted in Uncategorized
Tags:

Our Story

What is my story?  The Seattle Biomedical Research Institute, down the street from me, focuses on Infectious Diseases.  I was checking them out, since I might want to work there as a biochemist if some of these grant applications don’t quite work out…  

Read more ›

Posted in Education and Evaluation, Game Design and Development, Newsletter
Tags: , , ,

Immune Defense history and update

Understanding the basics of cell biology, I believe, is vital for an understanding and support for infectious disease research.  This is why I left the lab and starting learning about video games.  I am the PI on an R25 grant from the NIH, National Institute for Allergy and Infectious Diseases,

Read more ›

Posted in Biology, Chemistry, Education and Evaluation, Game Design and Development


Immune Defense Evaluation is NOW!

If you are a teacher of kids ~12-18 years old, you are invited to participate in our evaluation!  We warmly, eagerly and happily invite you!  We have an Amazon gift certificate to pay you back for your time.

We will happily discuss the experiment and results with you and your students after the evaluation.  

Read more ›

Posted in Biology, Chemistry, Education and Evaluation, Game Design and Development


Get our news

* indicates required
Send me *
Email Format