Yearly Archives: 2015

Mark Cerny 2002 DICE Game Production

This talk and John Cleese talk both make important points about creativity: most importantly, you need to make time for it in your schedule!

I decided to post this talk here because I watch it so often.

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Posted in Game Design and Development, Newsletter


Spock, Vulcans, Art and Love

Leonard Nimoy died today.  We are all another step closer to being the ones responsible for providing a place for science, relationships and humanity in the world.  We should all feel just a bit more urgency for our stories to be fair, our view of the world to be optimistic,

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Posted in Education and Evaluation
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Immune Defense February 15th

Here is the link to the most up to date Immune Defense Demo!



PLAY DEMO

This build is actually the same as last week, as far as you can tell by playing it!  We are working on “boring” technical details right now,

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Posted in Game Design and Development


Zombie Pathogen!?

What could it be?

The Indie Stone, makers of Project Zomboid, an awesome cooperative survival game on Steam- loved Immune Defense so much that they asked us to do a Zombie pathogen.  We are researching whether a virus or a bacteria will be our Zombie vector….

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Posted in Game Design and Development, Newsletter
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Music and Games Fest Indie VideoGame Showcase (MAGFest MIVS)

Immune Defense was one of 40 indie games that were chosen to be part of MAGFest’s Indie Video Game Showcase this year! We received a lot of great comments, we brought three laptops and all three were occupied just about every minute… people happily dove into our strange and beautiful world,

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Posted in Game Design and Development, Newsletter


Interviewed at MAGFest by Game Ethus

John Biddle was interviewed at MAGFest by Game Enthus

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Posted in Game Design and Development, Newsletter


Interviewed by Independent Game Development

Melanie was interviewed by Greg Chudecke who just started a podcast called Independent Game Development.
http://indiegamerdev.com/?p=22

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Posted in Game Design and Development


Interviewed by Amanda of Bitch Team Alpha

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Posted in Game Design and Development, Newsletter


Interviewed by Sarah Worsham for Lady Paragons

Hear about being a scientist who starts making video games: interview with game creator Melanie Stegman about biochemistry and about what she hopes to accomplish with Immune Defense.

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Posted in Game Design and Development
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Immune Defense first playable

We would love your feedback here!

Immune defense is a strategy game in which you earn to master molecular behavior to win. Year, it is a serious game, that is, you will learn something that is relevant to the universe you inhabit (as opposed to learning reams of details about a fantasy universe,

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Posted in Game Design and Development, Newsletter
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