Yearly Archives: 2020

The Future

Dear friends, thank you for coming on this ride with me. Since I founded MJG in 2014, a lot has happened. The state of public understanding of molecular cell biology is more important than ever. How can you trust someone if you don’t understand the words they are using? All of these last 6 years,

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Posted in Game Design and Development


Fly Eyes!

I am so excited.
I was concerned at first the Samsung might not be making any more VR Headsets… I want to buy one and they are not listed as products on the Samsung website, what is up with that? They are for sale for $500 on Amazon. The price has doubled since I bought mine…

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Posted in Game Design and Development


Science Communication

Some people believe in science, some people do not. Science, however, doesn’t want anyone’s faith. Science wants well designed experiments that produce data and provide positive and negative controls. Without well controlled data, no one should accept science.

However, we have well controlled data about many things, yet many people argue about these things.

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Posted in Game Design and Development


Developmental Biology

Developmental biology is my favorite part of all the sciences. The topic is so attractive because the problem that needs to be solved is so basic. The problem is so basic that everyone can understand it regardless of their training: we have one cell. How do we make two cells?

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Posted in Game Design and Development


February Report

Dear Fans,

Hey. Why do I find it so difficult to write to you all? I mean, you are Molecular Jig Games fans, after all? I’m pretty sure it’s because I wish I could deliver more game to you more faster.

I’m still working on NanoCrasher.

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Posted in Game Design and Development


Speedy Cell = Immune Defense Trainer

I spent the weekend learning to use Leonardo, a nifty drawing program on my new Surface Book 2. I’m drawing up the design for Speedy Cell and I’ll be asking a Unity developer and friend to make it so. I was planning to code it myself, but I have decided to focus all my efforts on design only.

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Posted in Game Design and Development


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