Blog Archives

Melanie Spoke at the Marian Koshland Museum of Science

See Melanie’s Talk on the Koshland Museum of Science website.

Get my slides here!

And you can watch me here:

Read more ›

Posted in Education and Evaluation, Game Design and Development, Newsletter


User Interface notes

Our goal: Get the average 12 through 50 year old to play with molecular cell biology and biochemistry.

Plan: Create a commercially successful game that requires the player to use proteins for their correct functions in order to win.

Problem: What is molecular cell biology and biochemistry?

Read more ›

Posted in Education and Evaluation, Game Design and Development, Newsletter
Tags: , , ,

What can a 9 year old do to learn real biology?

I met some terrific families at the Marian Koshland Science Museum this weekend. Some kids and parents wanted to know about how to learn about computers and programming.  Others wanted to know more about biology. One parent emailed me later to ask about his 9-year old son who is especially interested in biology.

Read more ›

Posted in Biology, Education and Evaluation, Game Design and Development, Newsletter
Tags: , , , , ,

DevBlog 9/15 A New Plan

I’ve been silent for a while. Sharing your thoughts is difficult when they are 20%plan and 80%doubts.  But I have been working hard, playing, designing, reading research, and then trying to imagine a game out of it, considering what would be accurate, fun and possible given what we have programmed/drawn already and building a team who believes in the plan. 

Read more ›

Posted in Game Design and Development
Tags: ,

Meeting young tech students

Yesterday I had a lot of fun. I met a class full of 10-12 year old students who are learning HTML, CSS and soon will be learning Javascript…  They are bright eyed, polite, eager and confident. They spoke about their HTML and CSS projects just like any group of tech folk I have met.

Read more ›

Posted in Game Design and Development
Tags: , ,

Common sense approach to the world

I am visiting my hometown, Cincinnati this week.  Walking along “short” Vine Street, in the neighborhood where I went to grad school, I stopped in to a used CD and Video Game shop.  I was interested in knowing more about the state of my favorite street and I was also interested in getting a Nintendo DS.  

Read more ›

Posted in Game Design and Development


Guest Post, Immune Defense Discussion

Elizabeth “Li” Van Nostrand writes about biology, psychology and video games at her blog, AcesoUnderGlass.com.  She is a rare sciencer/gamer person.  She was kind enough to give us some comments on her experience playing Immune Defense.  My replies are in grey.  You can see, she gave me some excellent questions.  

Read more ›

Posted in Education and Evaluation, Game Design and Development, Newsletter
Tags:

Mark Cerny 2002 DICE Game Production

This talk and John Cleese talk both make important points about creativity: most importantly, you need to make time for it in your schedule!

I decided to post this talk here because I watch it so often.

Read more ›

Posted in Game Design and Development, Newsletter


Spock, Vulcans, Art and Love

Leonard Nimoy died today.  We are all another step closer to being the ones responsible for providing a place for science, relationships and humanity in the world.  We should all feel just a bit more urgency for our stories to be fair, our view of the world to be optimistic,

Read more ›

Posted in Education and Evaluation
Tags:

Immune Defense February 15th

Here is the link to the most up to date Immune Defense Demo!



PLAY DEMO

This build is actually the same as last week, as far as you can tell by playing it!  We are working on “boring” technical details right now,

Read more ›

Posted in Game Design and Development


Get our news

* indicates required
Send me *
Email Format