Blog Archives

Iteration and Collaboration

Screen shot 2014-07-28 at 3.07.57 PM

You can see that I have plenty of experience as a biochemist, as a game developer and as an evaluator of learning (research page). It is important to work with a team that has experience. It took me several years to build the team I have now.

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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A Hands on Molecular World

I want a game that will put players in the driver’s seat at the molecular level.  I want players to pop into an amazing fantasy world with millions of moving parts and know what to do.  

To give player this feeling of power, the mechanic needs to be simple.  

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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Our Story

What is my story?  The Seattle Biomedical Research Institute, down the street from me, focuses on Infectious Diseases.  I was checking them out, since I might want to work there as a biochemist if some of these grant applications don’t quite work out…  

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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Faraday Discussions 2014

Hi there, here I am in Nottingham, England participating in the 2014 Faraday Discussion.  Faraday Discussion 169Each year the Royal Society of Chemistry, UK, hosts the Faraday Discussion on a chemistry related topic.  This year’s topic is Molecular Simulations and Visualizations.  One of the organizers is Art Olson at Scripps.  

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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