Blog Archives

What can a 9 year old do to learn real biology?

I met some terrific families at the Marian Koshland Science Museum this weekend. Some kids and parents wanted to know about how to learn about computers and programming.  Others wanted to know more about biology. One parent emailed me later to ask about his 9-year old son who is especially interested in biology.

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Posted in Biology, Education and Evaluation, Game Design and Development, Newsletter
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Guest Post, Immune Defense Discussion

Elizabeth “Li” Van Nostrand writes about biology, psychology and video games at her blog, AcesoUnderGlass.com.  She is a rare sciencer/gamer person.  She was kind enough to give us some comments on her experience playing Immune Defense.  My replies are in grey.  You can see, she gave me some excellent questions.  

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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Spock, Vulcans, Art and Love

Leonard Nimoy died today.  We are all another step closer to being the ones responsible for providing a place for science, relationships and humanity in the world.  We should all feel just a bit more urgency for our stories to be fair, our view of the world to be optimistic,

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Posted in Education and Evaluation
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Zombie Pathogen!?

What could it be?

The Indie Stone, makers of Project Zomboid, an awesome cooperative survival game on Steam- loved Immune Defense so much that they asked us to do a Zombie pathogen.  We are researching whether a virus or a bacteria will be our Zombie vector….

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Posted in Game Design and Development, Newsletter
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Interviewed by Sarah Worsham for Lady Paragons

Hear about being a scientist who starts making video games: interview with game creator Melanie Stegman about biochemistry and about what she hopes to accomplish with Immune Defense.

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Posted in Game Design and Development
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Immune Defense first playable

We would love your feedback here!

Immune defense is a strategy game in which you earn to master molecular behavior to win. Year, it is a serious game, that is, you will learn something that is relevant to the universe you inhabit (as opposed to learning reams of details about a fantasy universe,

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Posted in Game Design and Development, Newsletter
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Games are magic places that introduce concepts and create interest

A video game is a prepared space (Kurt Squire’s term, I believe) where people can see what you have prepared for them. A classroom is a place where teachers prepare a lecture, a discussion and group activities that should lead a group of students all together, at the same time,

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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Our Mission.

Everyone knows how to kill zombies. Why don’t people know how to kill measles?

A lack of understanding of molecular biology is what stands between our current society and one in which the average person appreciates modern biomedical science. We know from school that cells make energy, that atoms make up everything and that proteins are “sometimes enzymes.”

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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Research based design of molecular science video game

Background information:  Melanie designed Immune Defense based on her research on Immune Attack, a 3D first person shooter style game where a player uses a microbot to activate proteins. Immune Attack, released in 2008) was developed by the Federation of American Scientists (FAS) Learning Technologies Program, which Melanie managed from 2008-2013.

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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Science Game Center

The Science Game Center is an online magazine for games that teach science.  Card games, Android phone games, PC/Mac download games, browser games and iPad games… search our games by platform, by subject and by age. You’ll love our site for its friendliness, clarity and usefulness.  You can add your own contribution by reviewing games you have played or used to teach.

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Posted in Education and Evaluation, Game Design and Development, Newsletter
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