Melanie Stegman, yours truly, will be presenting her research on Immune Attack, development of the sequal and all about using game to teach and learn. April 23, 6PM. At the FabLab on North Capitol at P. If you have made a game, bring it with you!
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Bacteriology, microbiology, virology, microbot, nanobot, scale, visualization, science, physics, chemistry, biology, biochemistry, atoms, molecules, cell, behavior
Wonder whether your students will like Immune Attack? Wonder whether it is game enough to hold their attention? Well watch this video.
And oh, if you work for a AAA video game company you can reach me by email!
Thank you to Debbie Kovesdy, her students and the biology teachers who participated in our evaluation.
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If you want to design a game that teaches something, first define carefully what that thing is. Second, design your game to require the player to learn that thing in order to win your game. This concept is very important for Serious Game designers, but it is also very important for every game designer.
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At the USA Science and Engineering Expo, we had a great time introducing our “free Video Game” to 4000 people. While kids of all ages ran into our booth to see for themselves whether Immune Attack was any good or not, parents were happy to hear that our video game is about white blood cells fighting bacteria.
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You can read the September 2010 Newsletter here.
Volume 1.4, September 2010.
Technology Enables Tiny Dreams
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View our August Newsletter here.
To register for our Newsletter, go to our registration page.
And please give us feed back about anything at all at our feedback survey (extremely short).
And please! If you are a teacher,
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We need you!
FAS Educational Technology Program is collaborating with Muzzy Lane Software to create a series of video games that help middle school students and teachers prepare for middle school science proficiency exams. The collaboration is intended to draw in teachers, students, game designers and anyone interested to contributing to the design of the games.
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2001 The Beginning: Gathering Evidence.
The Federation of American Scientists started gathering research about how technology could be used to transform education in 2001. Under the guidance of their new president Henry Kelly, the FAS launched the Learning Science and Technology Research and Development Roadmap project,
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Dr. E. O. Wilson is interviewed on NPR’s Morning Edition by Will Wright, the creator of the video game, The Sims. Dr. Wilson is Professor Emeritus (retired) at Harvard.
You can listen to the interview on NPR’s website. At the beginning of the interview, E. O.
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